Snap-shot mechanisms are used to read a globally consistent set of variable values. Such a mechanism can be used to solve a variety of communication and synchronization problems, ...
Andreas Ermedahl, Hans Hansson, Marina Papatrianta...
Abstract— Content replication and distribution is an effective technology to reduce the response time for web accesses and has been proven quite popular among large Internet cont...
The use of real-time systems can differ from their initial design and requirements. New missions may take place in a more agressive environment and cause faults that are not manag...
With the latest high-end computing nodes combining shared-memory multiprocessing with hardware multithreading, new scheduling policies are necessary for workloads consisting of mu...
Robert L. McGregor, Christos D. Antonopoulos, Dimi...
This paper presents a mesh with virtual buses as the bandwidth-efficient implementation of the mesh with multiple broadcasting on which many computational problems can be solved w...
Jong Hyuk Choi, Bong Wan Kim, Kyu Ho Park, Kwang-I...