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TAP
2008
Springer
107views Hardware» more  TAP 2008»
13 years 3 months ago
Evaluation of methods for approximating shapes used to synthesize 3D solid textures
Robert Jagnow, Julie Dorsey, Holly E. Rushmeier
CGF
2008
128views more  CGF 2008»
13 years 5 months ago
Hierarchical Convex Approximation of 3D Shapes for Fast Region Selection
Given a 3D solid model S represented by a tetrahedral mesh, we describe a novel algorithm to compute a hierarchy of convex polyhedra that tightly enclose S. The hierarchy can be b...
Marco Attene, Michela Mortara, Michela Spagnuolo, ...
CGF
2005
252views more  CGF 2005»
13 years 5 months ago
Support Vector Machines for 3D Shape Processing
We propose statistical learning methods for approximating implicit surfaces and computing dense 3D deformation fields. Our approach is based on Support Vector (SV) Machines, which...
Florian Steinke, Bernhard Schölkopf, Volker B...
SIGGRAPH
1995
ACM
13 years 8 months ago
Pyramid-based texture analysis/synthesis
This paper describes a method for synthesizing images that match the texture appearanceof a given digitized sample. This synthesisis completely automatic and requires only the “...
David J. Heeger, James R. Bergen
AVBPA
2005
Springer
350views Biometrics» more  AVBPA 2005»
13 years 10 months ago
Pose Invariant Face Recognition Under Arbitrary Illumination Based on 3D Face Reconstruction
Pose and illumination changes from picture to picture are two main barriers toward full automatic face recognition. In this paper, a novel method to handle both pose and lighting c...
Xiujuan Chai, Laiyun Qing, Shiguang Shan, Xilin Ch...