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EVOW
2009
Springer
13 years 8 months ago
Evolving Teams of Cooperating Agents for Real-Time Strategy Game
We apply gene expression programing to evolve a player for a real-time strategy (RTS) video game. The paper describes the game, evolutionary encoding of strategies and the technica...
Pawel Lichocki, Krzysztof Krawiec, Wojciech Jaskow...
CEC
2005
IEEE
13 years 6 months ago
Evolving autonomous agent control in the Xpilot environment
Abstract- Interactive combat games are useful as testbeds for learning systems employing evolutionary computation. Of particular value are games that can be modified to accommodate...
Gary B. Parker, Matt Parker, Steven D. Johnson
GECCO
2005
Springer
141views Optimization» more  GECCO 2005»
13 years 9 months ago
Evolving cooperative strategies for UAV teams
We present a Genetic Programming approach to evolve cooperative controllers for teams of UAVs. Our focus is a collaborative search mission in an uncertain and/or hostile environme...
Marc D. Richards, L. Darrell Whitley, J. Ross Beve...
GECCO
2007
Springer
156views Optimization» more  GECCO 2007»
13 years 10 months ago
A phenotypic analysis of GP-evolved team behaviours
This paper presents an approach to analyse the behaviours of teams of autonomous agents who work together to achieve a common goal. The agents in a team are evolved together using...
Darren Doherty, Colm O'Riordan
AIIDE
2008
13 years 6 months ago
Effects of Communication on the Evolution of Squad Behaviours
As the non-playable characters (NPCs) of squad-based shooter computer games share a common goal, they should work together in teams and display cooperative behaviours that are tac...
Darren Doherty, Colm O'Riordan