Sciweavers

370 search results - page 73 / 74
» Evolving neural network ensembles for control problems
Sort
View
DAGM
2003
Springer
13 years 10 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
SBIA
2004
Springer
13 years 10 months ago
Learning with Drift Detection
Abstract. Most of the work in machine learning assume that examples are generated at random according to some stationary probability distribution. In this work we study the problem...
João Gama, Pedro Medas, Gladys Castillo, Pe...
WWW
2007
ACM
14 years 6 months ago
Query-driven indexing for peer-to-peer text retrieval
We describe a query-driven indexing framework for scalable text retrieval over structured P2P networks. To cope with the bandwidth consumption problem that has been identified as ...
Gleb Skobeltsyn, Toan Luu, Karl Aberer, Martin Raj...
GECCO
2008
Springer
186views Optimization» more  GECCO 2008»
13 years 6 months ago
A pareto following variation operator for fast-converging multiobjective evolutionary algorithms
One of the major difficulties when applying Multiobjective Evolutionary Algorithms (MOEA) to real world problems is the large number of objective function evaluations. Approximate...
A. K. M. Khaled Ahsan Talukder, Michael Kirley, Ra...
PRL
2007
287views more  PRL 2007»
13 years 4 months ago
2D and 3D face recognition: A survey
Government agencies are investing a considerable amount of resources into improving security systems as result of recent terrorist events that dangerously exposed flaws and weakn...
Andrea F. Abate, Michele Nappi, Daniel Riccio, Gab...