WPSD (Weighted Pose Space Deformation) is an example based skinning method for articulated body animation. The per-vertex computation required in WPSD can be parallelized in a SIM...
A system that performs the tracking of a human head in 3D in real time is presented. The head shape is modeled by an ellipse with a trained color histogram of skin and hair sample...
In this article a hand gesture recognition system that allows interacting with a service robot, in dynamic environments and in real-time, is proposed. The system detects hands and ...
Mauricio Correa, Javier Ruiz-del-Solar, Rodrigo Ve...
—In this paper, we focus on the different aspects of real time visualization and animation of realistic virtual characters. The common goal for our research was to come up with s...
Fast contact handling of soft articulated characters is a computationally challenging problem, in part due to complex interplay between skeletal and surface deformation. We presen...
Nico Galoppo, Miguel A. Otaduy, Serhat Tekin, Mark...