Players invest significant physical effort when playing exertion games. In addition to improving physical health, exertion games are also believed to facilitate social play amongs...
This paper describes a service-oriented P2P architecture and related federated metaprogramming model to support development of highly scalable and reliable distributed collaborati...
Computer games do not afford much physical activity and hence do not require significant energy expenditure, which can contribute to the prevalence of a sedentary lifestyle. A &qu...
Computer games, often played with others, are a compelling pastime for many. However, they have been criticized for their mouse and keyboard or gamepad interactions, as they suppo...
We describe a framework for characterizing people’s behavior with Digital Live Art. Our framework considers people’s wittingness, technical skill, and interpretive abilities i...
Jennifer G. Sheridan, Nick Bryan-Kinns, Alice Bayl...