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CGF
2007
151views more  CGF 2007»
13 years 5 months ago
Teaching, Exploring, Learning - Developing Tutorials for In-Class Teaching and Self-Learning
This paper presents an experience report on a novel approach for a course on intermediate and advanced computer graphics topics. The approach uses Teachlet Tutorials, a combinatio...
Steffi Beckhaus, Kristopher J. Blom
FECS
2010
146views Education» more  FECS 2010»
13 years 3 months ago
Teaching Robotics to Freshman Students
This paper describes the experience of teaching robotics at the freshman level, from the conception of the project through the offering of a computer science seminar in robotics, h...
Pedro Diaz-Gomez, Johnny Carroll
ITICSE
2005
ACM
13 years 11 months ago
Teaching programming and language concepts using LEGOs
concepts more concrete. The method has two main learning outcomes: • Language Specification – The goal of the assignment is to be able to build LEGO® creations on a standard g...
Cynthia S. Hood, Dennis J. Hood
PERCOM
2004
ACM
14 years 5 months ago
Anatomy of a Graduate Ubiquitous/Pervasive Computing Course
This paper presents the author's experience in designing and teaching a graduate level Ubiquitous Computing (Ubicomp) course at Arizona State University. It identifies some o...
S. K. S. Gupta
SIGCSE
1997
ACM
111views Education» more  SIGCSE 1997»
13 years 9 months ago
Teaching an engineering approach for network computing
Parallelism and concurrency have long been considered as non essential during the cursus of the average programmer. However, thanks to technological advances, new promising forms ...
Eric Dillon, Carlos Gamboa Dos Santos, Jacques Guy...