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» Experiences with CiceRobot, a Museum Guide Cognitive Robot
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AIIA
2005
Springer
13 years 10 months ago
Experiences with CiceRobot, a Museum Guide Cognitive Robot
Abstract. The paper describes CiceRobot, a robot based on a cognitive architecture for robot vision and action. The aim of the architecture is to integrate visual perception and ac...
Irene Macaluso, Edoardo Ardizzone, Antonio Chella,...
AI
1999
Springer
13 years 4 months ago
Experiences with an Interactive Museum Tour-Guide Robot
This article describes the software architecture of an autonomous, interactive tour-guide robot. It presents a modular, distributed software architecture, which integrates localiz...
Wolfram Burgard, Armin B. Cremers, Dieter Fox, Dir...
ACMACE
2008
ACM
13 years 6 months ago
Training social learning skills by collaborative mobile gaming in museums
The use of handheld computers as a tool to enrich the museum experience has found its way into many museums, opening up new possibilities to increase the attractiveness of museum ...
Jolien Schroyen, Kris Gabriëls, Kris Luyten, ...
AAAI
1998
13 years 5 months ago
The Interactive Museum Tour-Guide Robot
This paper describes the software architecture of an autonomous tour-guide/tutor robot. This robot was recently deployed in the "Deutsches Museum Bonn," were it guided h...
Wolfram Burgard, Armin B. Cremers, Dieter Fox, Dir...
HRI
2007
ACM
13 years 8 months ago
Group attention control for communication robots with wizard of OZ approach
This paper describes a group attention control (GAC) system that enables a communication robot to simultaneously interact with many people. GAC is based on controlling social situ...
Masahiro Shiomi, Takayuki Kanda, Satoshi Koizumi, ...