In this paper, we present a learning-based image processing technique. We have developed a novel method to map high dynamic range scenes to low dynamic range images for display in...
The HYDRA work provides insight into the exploitation of holistic behavioural and morphological adaptation in the design of new artefacts. The potential of the new design principle...
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...
Both reactive and deliberative qualities are essential for a good action selection mechanism. We present a model that embodies a hybrid of two very different neural network archit...
This article describes a mathematical framework for characterizing cooperativity in complex systems subject to evolutionary pressures. This framework uses three foundational compo...