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PR
2007
151views more  PR 2007»
13 years 5 months ago
Learning to display high dynamic range images
In this paper, we present a learning-based image processing technique. We have developed a novel method to map high dynamic range scenes to low dynamic range images for display in...
Guoping Qiu, Jiang Duan, Graham D. Finlayson
ICANN
2005
Springer
13 years 11 months ago
HYDRA: From Cellular Biology to Shape-Changing Artefacts
The HYDRA work provides insight into the exploitation of holistic behavioural and morphological adaptation in the design of new artefacts. The potential of the new design principle...
Esben Hallundbæk Østergaard, David J....
AIIDE
2006
13 years 7 months ago
The NERO Video Game
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...
ECAL
2007
Springer
13 years 12 months ago
Neuroevolution of Agents Capable of Reactive and Deliberative Behaviours in Novel and Dynamic Environments
Both reactive and deliberative qualities are essential for a good action selection mechanism. We present a model that embodies a hybrid of two very different neural network archit...
Edward Robinson, Timothy Ellis, Alastair Channon
GECCO
2005
Springer
220views Optimization» more  GECCO 2005»
13 years 11 months ago
Scale invariant pareto optimality: a meta--formalism for characterizing and modeling cooperativity in evolutionary systems
This article describes a mathematical framework for characterizing cooperativity in complex systems subject to evolutionary pressures. This framework uses three foundational compo...
Mark Fleischer