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» Exploiting Graph Properties of Game Trees
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AAAI
1996
13 years 5 months ago
Exploiting Graph Properties of Game Trees
The state space of most adversary games is a directed graph. However, due to the success of simple recursive algorithms based on Alpha-Beta, theoreticians and practitioners have c...
Aske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de...
AAAI
2010
13 years 6 months ago
Symmetry Detection in General Game Playing
We develop a method for detecting symmetries in arbitrary games and exploiting these symmetries when using tree search to play the game. Games in the General Game Playing domain a...
Stephan Schiffel
CG
2008
Springer
13 years 6 months ago
About the Completeness of Depth-First Proof-Number Search
Abstract. Depth-first proof-number (df-pn) search is a powerful member of the family of algorithms based on proof and disproof numbers. While df-pn has succeeded in practice, its t...
Akihiro Kishimoto, Martin Müller 0003
FCT
2003
Springer
13 years 9 months ago
Graph Searching, Elimination Trees, and a Generalization of Bandwidth
The bandwidth minimization problem has a long history and a number of practical applications. In this paper we introduce a natural extension of bandwidth to partially ordered layo...
Fedor V. Fomin, Pinar Heggernes, Jan Arne Telle
ICPR
2006
IEEE
14 years 5 months ago
Graph Matching using Commute Time Spanning Trees
This paper exploits the properties of the commute time for the purposes of graph matching. Our starting point is the random walk on the graph, which is determined by the heat-kern...
Edwin R. Hancock, Huaijun Qiu