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ICPR
2006
IEEE
14 years 6 months ago
Human-Robot Interaction by Whole Body Gesture Spotting and Recognition
An intelligent robot is required for natural interaction with humans. Visual interpretation of gestures can be useful in accomplishing natural Human-Robot Interaction (HRI). Previ...
A-Yeon Park, Hee-Deok Yang, Seong-Whan Lee
VRST
2009
ACM
14 years 8 days ago
Indexing and retrieval of human motion data by a hierarchical tree
For the convenient reuse of large-scale 3D motion capture data, browsing and searching methods for the data should be explored. In this paper, an efficient indexing and retrieval...
Shuangyuan Wu, Zhaoqi Wang, Shihong Xia
TOG
2002
167views more  TOG 2002»
13 years 5 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
ACII
2005
Springer
13 years 11 months ago
Gesture-Based Affective Computing on Motion Capture Data
Abstract. This paper presents research using full body skeletal movements captured using video-based sensor technology developed by Vicon Motion Systems, to train a machine to iden...
Asha Kapur, Ajay Kapur, Naznin Virji-Babul, George...
CORR
2011
Springer
133views Education» more  CORR 2011»
12 years 9 months ago
An Extended Framework for Measuring the Information Capacity of the Human Motor System
—Fitts’ law is a fundamental tool in measuring the capacity of the human motor system. It measures information throughput in terms of the tradeoff between the speed and accurac...
Teemu Roos, Antti Oulasvirta