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» Exploring the Space of a Human Action
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CVPR
2010
IEEE
14 years 1 months ago
Learning a Hierarchy of Discriminative Space-Time Neighborhood Features for Human Action Recognition
Recent work shows how to use local spatio-temporal features to learn models of realistic human actions from video. However, existing methods typically rely on a predefined spatial...
Adriana Kovashka, Kristen Grauman
ECCV
2010
Springer
13 years 10 months ago
Object, Scene and Actions: Combining Multiple Features for Human Action Recognition
Abstract. In many cases, human actions can be identified not only by the singular observation of the human body in motion, but also properties of the surrounding scene and the rel...
CHI
2006
ACM
14 years 5 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
CVIU
2008
207views more  CVIU 2008»
13 years 5 months ago
A differential geometric approach to representing the human actions
This paper presents a novel representation for human actions which encodes the variations in the shape and motion of the performing actor. When an actor performs an action, at eac...
Alper Yilmaz, Mubarak Shah