Sciweavers

116 search results - page 24 / 24
» Exploring the relationships between design measures and soft...
Sort
View
FDG
2009
ACM
13 years 12 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool