In this paper we present a system for classifying various human actions in compressed domain video framework. We introduce the notion of quantifying the motion involved, through w...
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
We propose an image hashing algorithm that is based on distributed compression principles. The algorithm assumes the availability of a robust feature vector extracted from the ima...
Motion estimation is a temporal image compression technique, where an n x n block of pixels in the current frame of a video sequence is represented by a motion vector with respect...
Defining sharp features in a given 3D model facilitates a better understanding of the surface and aids visualizations, reverse engineering, filtering, simplification, non-photo...
Joel Daniels II, Linh K. Ha, Tilo Ochotta, Cl&aacu...