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IAT
2008
IEEE
13 years 10 months ago
Extracting Key Factors to Design Applications in Ambient Intelligence Environment
In an ambient intelligence environment, the design of applications influences the users behavior heavily. The purpose of this paper is to provide key factors considered necessary...
Hiroaki Kimura, Tatsuo Nakajima
EUSAI
2004
Springer
13 years 9 months ago
Towards an Extensible Context Ontology for Ambient Intelligence
Abstract. To realise an Ambient Intelligence environment, it is paramount that applications can dispose of information about the context in which they operate, preferably in a very...
Davy Preuveneers, Jan Van den Bergh, Dennis Wagela...
AVI
2006
13 years 5 months ago
The ASPICE project: inclusive design for the motor disabled
The ASPICE project aims at the development of a system which allows the neuromotor disabled persons to improve or recover their mobility (directly or by emulation) and communicati...
Fabio Aloise, Febo Cincotti, Fabio Babiloni, Maria...
ATAL
2005
Springer
13 years 9 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
ICC
2007
IEEE
214views Communications» more  ICC 2007»
13 years 10 months ago
Distributed ONS and its Impact on Privacy
— The EPC Network is an industry proposal to build a global information architecture for objects carrying RFID tags with Electronic Product Codes (EPC). A so-called Object Naming...
Benjamin Fabian, Oliver Günther