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ACMACE
2008
ACM
13 years 6 months ago
Extracting camera-control requirements and camera movement generation in a 3D virtual environment
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
Hirofumi Hamazaki, Shinya Kitaoka, Maya Ozaki, Yos...
SI3D
1999
ACM
13 years 8 months ago
UniCam - 2D gestural camera controls for 3D environments
We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
Robert C. Zeleznik, Andrew S. Forsberg
SIGGRAPH
1996
ACM
13 years 8 months ago
The Virtual Cinematographer: A Paradigm for Automatic Real-Time Camera Control and Directing
This paper presents a paradigm for automatically generating complete camera specifications for capturing events in virtual 3D environments in real-time. We describe a fully implem...
Li-wei He, Michael F. Cohen, David Salesin
UMUAI
2010
136views more  UMUAI 2010»
13 years 2 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...
VMV
2000
206views Visualization» more  VMV 2000»
13 years 5 months ago
Extension of Incomplete 3D for Arbitrary Multi-View-Synthesis
The proposed approach is motivated by applications which allow user navigation and individual viewpoint specification in shared virtual environments with telepresence quality. In ...
Eddie Cooke, Oliver Schreer, Bernhard Pasewaldt, P...