This work presents a marker-less motion capture system that incorporates an approach to smoothly adapt a generic model mesh to the individual shape of a tracked person. This is don...
We describe an approach for extracting threedimensional articulated motion from unrestricted monocular video sequences. We combine feature extraction methods based on active conto...
Jane Wilhelms, Allen Van Gelder, L. Atkinson-Derma...
We present a novel method to create perpetual animations from a small set of given keyframes. Existing approaches either are limited to re-sequencing large amounts of existing ima...
William Van Haevre, Fabian Di Fiore, Frank Van Ree...
Recently, it has become increasingly popular to represent animations not by means of a classical skeleton-based model, but in the form of deforming mesh sequences. The reason for ...
Edilson de Aguiar, Christian Theobalt, Sebastian T...
The work described here extends the power of 2D animation with a form of texture mapping conveniently controlled by line drawings. By tracing points, line segments, spline curves,...