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» FBRAM: a new form of memory optimized for 3D graphics
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SIGGRAPH
1994
ACM
13 years 7 months ago
FBRAM: a new form of memory optimized for 3D graphics
FBRAM, a new form of dynamic random access memory that greatly accelerates the rendering of Z-buffered primitives, is presented. Two key concepts make this acceleration possible. ...
Michael F. Deering, Stephen A. Schlapp, Michael G....
DCC
2010
IEEE
13 years 1 months ago
Optimization of Overlapped Tiling for Efficient 3D Image Retrieval
Remote visualization of an arbitrary 2-D planar "cut" from a large volumetric dataset with random access has both gained importance and posed significant challenges over...
Zihong Fan, Antonio Ortega
VMV
2000
146views Visualization» more  VMV 2000»
13 years 5 months ago
Matching 3D Freeform Shapes to Digitized Objects
In this paper the problem of matching freeform surface features against measured point data is studied. The motivation for this investigation is the recent demand for fast and rob...
Joris S. M. Vergeest, Sander Spanjaard, Jos J. O. ...
VISUALIZATION
2005
IEEE
13 years 9 months ago
VolQD: Direct Volume Rendering of Multi-million Atom Quantum Dot Simulations
In this work we present a hardware-accelerated direct volume rendering system for visualizing multivariate wave functions in semiconducting quantum dot (QD) simulations. The simul...
Wei Qiao, David S. Ebert, Alireza Entezari, Marek ...
TVLSI
2010
12 years 10 months ago
A Reverse-Encoding-Based On-Chip Bus Tracer for Efficient Circular-Buffer Utilization
Hardware debuggers and logic analyzers must be able to record a continuous trace of data. Since the trace data are tremendous, to save space, these traces are often compressed. The...
Fu-Ching Yang, Cheng-Lung Chiang, Ing-Jer Huang