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» FPGA-based rectification of stereo images
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CVPR
2003
IEEE
14 years 6 months ago
Multi-Resolution Real-Time Stereo on Commodity Graphics Hardware
In this paper a stereo algorithm suitable for implementation on commodity graphics hardware is presented. This is important since it allows to free up the main processor for other...
Ruigang Yang, Marc Pollefeys
CVPR
2008
IEEE
13 years 6 months ago
Off-axis aperture camera: 3D shape reconstruction and image restoration
In this paper we present a novel 3D surface and image reconstruction method based on the off-axis aperture camera. The key idea is to change the size or the 3-D location of the ap...
Qingxu Dou, Paolo Favaro
IJCV
2002
143views more  IJCV 2002»
13 years 4 months ago
Trinocular Stereo: A Real-Time Algorithm and its Evaluation
In telepresence applications each user is immersed in a rendered 3D-world composed from representations transmitted from remote sites. The challenge is to compute dense range data...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
29
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3DPVT
2006
IEEE
295views Visualization» more  3DPVT 2006»
13 years 6 months ago
Efficient Sparse 3D Reconstruction by Space Sweeping
This paper introduces a feature based method for the fast generation of sparse 3D point clouds from multiple images with known pose. We extract sub-pixel edge elements (2D positio...
Joachim Bauer, Christopher Zach, Horst Bischof