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SEKE
2005
Springer
13 years 9 months ago
Face Alive Icons
Facial expression is one of the primary communication means of the human. However, realistic facial expression images are not used in popular communication tools on portable devic...
Xin Li, Chieh-Chih Chang, Shi-Kuo Chang
TOG
2002
106views more  TOG 2002»
13 years 3 months ago
Eyes alive
For an animated human face model to appear natural it should produce eye movements consistent with human ocular behavior. During face-to-face conversational interactions, eyes exh...
Sooha Park Lee, Jeremy B. Badler, Norman I. Badler
ICIP
1997
IEEE
14 years 5 months ago
Using the Fourier Slice Theorem for Representation of Object Views and Models with application to Face Recognition
A novel method unifying viewer and model centered approaches for representing structurally complex 3-D objects like human faces is presented. The uni ed 3D frequency-domain repres...
Dibyendu Nandy, Jezekiel Ben-Arie
HRI
2006
ACM
13 years 10 months ago
The art of designing robot faces: dimensions for human-robot interaction
As robots enter everyday life and start to interact with ordinary people the question of their appearance becomes increasingly important. A user’s perception of a robot can be s...
Mike Blow, Kerstin Dautenhahn, Andrew Appleby, Chr...
FGR
2011
IEEE
271views Biometrics» more  FGR 2011»
12 years 7 months ago
Active conditional models
— Matching images with large geometric and iconic changes (e.g. faces under different poses and facial expressions) is an open research problem in computer vision. There are two ...
Ying Chen, Fernando De la Torre