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» Faceting Artifact Analysis for Computer Graphics
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GRAPHICSINTERFACE
2007
13 years 6 months ago
Adapting wavelet compression to human motion capture clips
Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...
RT
2004
Springer
13 years 10 months ago
All-Frequency Precomputed Radiance Transfer for Glossy Objects
We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, “all-frequen...
Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum,...
IWVF
2001
Springer
13 years 9 months ago
Volume and Surface Area Distributions of Cracks in Concrete
Volumetric images of small mortar samples under load are acquired by X-ray microtomography. The images are binarized at many different threshold values, and over a million connecte...
George Nagy, Tong Zhang, W. R. Franklin, Eric Land...
TOG
2008
291views more  TOG 2008»
13 years 5 months ago
Interactive 3D architectural modeling from unordered photo collections
We present an interactive system for generating photorealistic, textured, piecewise-planar 3D models of architectural structures and urban scenes from unordered sets of photograph...
Sudipta N. Sinha, Drew Steedly, Richard Szeliski, ...