This paper presents a method to automatically locate facial feature points under large variations in pose, illumination and facial expressions. First we propose a method to calcul...
Longbin Chen, Lei Zhang, HongJiang Zhang, Mohamed ...
In this paper, we investigate the use of 3D surface geometry for face recognition and compare it to one based on color map information. The 3D surface and color map data are from ...
This paper proposes a novel camera/microphone array system capable of capturing dynamic facial expression video with synchronized speech and reconstructing realistic 3D face model...
Character skinning determines how the shape of the surface geometry changes as a function of the pose of the underlying skeleton. In this paper we describe skinning templates, whi...
Tao Ju, Qian-Yi Zhou, Michiel van de Panne, Daniel...
The distribution of the apparent 3D shape of human faces across the view-sphere is complex, owing to factors such as variations in identity, facial expression, minor occlusions an...