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AI
2001
Springer
13 years 9 months ago
Learning about Constraints by Reflection
A system's constraints characterizes what that system can do. However, a dynamic environment may require that a system alter its constraints. If feedback about a specific situ...
J. William Murdock, Ashok K. Goel
CHI
2010
ACM
13 years 9 months ago
FM radio: family interplay with sonic mementos
Digital mementos are increasingly problematic, as people acquire large amounts of digital belongings that are hard to access and often forgotten. Based on fieldwork with 10 famili...
Daniela Petrelli, Nicolas Villar, Vaiva Kalnikait&...
HICSS
2007
IEEE
122views Biometrics» more  HICSS 2007»
13 years 11 months ago
Conversational Coherence in Instant Messaging and Getting Work Done
This paper explores the critical role conversational coherence plays in facilitating the ongoing, distributed work of one virtual team as they engage in instant messaging (IM) con...
Stephanie L. Woerner, JoAnne Yates, Wanda J. Orlik...
IJET
2008
108views more  IJET 2008»
13 years 5 months ago
The Place Metaphor in 3D CVEs: a Pedagogical Case Study of the Virtual Stage
This paper outlines a pedagogically-oriented case study of the use of a 3D collaborative virtual environment (3D CVE) to break down barriers between partners from different cultura...
Ekaterina Prasolova-Førland, Theodor G. Wye...
MUM
2004
ACM
99views Multimedia» more  MUM 2004»
13 years 11 months ago
The Road Rager: making use of traffic encounters in a mobile multiplayer game
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
Liselott Brunnberg