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VR
1999
IEEE
167views Virtual Reality» more  VR 1999»
13 years 9 months ago
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environmen...
Deborah Hix, J. Edward Swan II, Joseph L. Gabbard,...
NIME
2004
Springer
162views Music» more  NIME 2004»
13 years 10 months ago
The Architecture of Auracle: a Real-Time, Distributed, Collaborative Instrument
Auracle is a “group instrument,” controlled by the voice, for real-time, interactive, distributed music making over the Internet. It is implemented in the JavaTM programming l...
Chandrasekhar Ramakrishnan, Jason Freeman, Kristja...
WORDS
2003
IEEE
13 years 10 months ago
Event-Driven Support of Real-Time Sentient Objects
The emergence of applications operating independently of direct human control is inevitable. Research on high-level models for this class of applications— e.g. on autonomous age...
Paulo Veríssimo, Antonio Casimiro
ANSOFT
1999
85views more  ANSOFT 1999»
13 years 5 months ago
Modeling Concurrent Real-Time Processes Using Discrete Events
We give a formal framework for studying real-time discrete-event systems. It describes concurrent processes as sets of possible behaviors. Compositions of processes are processes ...
Edward A. Lee
SCS
2004
13 years 6 months ago
Complex Reactive Real Time Systems and the Safety Case
Complex reactive real time systems are systems of systems that interact with the external world to perform selections of tasks in real time. They may be required to carry out sele...
Gordon R. Stone