Sciweavers

329 search results - page 3 / 66
» Fast Hybrid Approach for Texturing Point Models
Sort
View
CVPR
2004
IEEE
14 years 8 months ago
Hybrid Textons: Modeling Surfaces with Reflectance and Geometry
The appearance of surface texture as it varies with angular changes of view and illumination is becoming an increasingly important research topic. The bidirectional texture functi...
Jing Wang 0008, Kristin J. Dana
ICPR
2006
IEEE
14 years 7 months ago
Fast Synthesis of Dynamic Colour Textures
Textural appearance of many real word materials is not static but shows progress in time. If such a progress is spatially and temporally homogeneous these materials can be represe...
Jirí Filip, Michal Haindl, Dmitry Chetverik...
WSCG
2004
282views more  WSCG 2004»
13 years 7 months ago
High-Quality Silhouette Illustration for Texture-Based Volume Rendering
We present an accurate, interactive silhouette extraction mechanism for texture-based volume rendering. Compared to previous approaches, our system guarantees silhouettes of a use...
Zoltán Nagy, Reinhard Klein
ISMAR
2006
IEEE
14 years 2 days ago
Hybrid tracking algorithms for planar and non-planar structures subject to illumination changes
Augmented Reality (AR) aims to fuse a virtual world and a real one in an image stream. When considering only a vision sensor, it relies on registration techniques that have to be ...
Muriel Pressigout, Éric Marchand
GLOBE
2011
Springer
12 years 5 months ago
Hybrid Approaches for Distributed Storage Systems
Abstract. Distributed or peer-to-peer storage solutions rely on the introduction of redundant data to be fault-tolerant and to achieve high reliability. One way to introduce redund...
Júlio Araújo, Frédéric...