We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
We present a semi-interactive system for advanced video processing and editing. The basic idea is to partially recover planar regions in object space and to exploit this minimal p...
We consider the problem of indexing high-dimensional data for answering (approximate) similarity-search queries. Similarity indexes prove to be important in a wide variety of sett...
Fuzz testing is an effective technique for finding security vulnerabilities in software. Traditionally, fuzz testing tools apply random mutations to well-formed inputs of a progr...
Patrice Godefroid, Michael Y. Levin, David A. Moln...
This paper proposes a frequency method to estimate the state open or closed of eye and mouth and to detect associated motion events such as blinking and yawning. The context of th...