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» Fast Mesh Simplification for Progressive Transmission
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ICMCS
2000
IEEE
88views Multimedia» more  ICMCS 2000»
13 years 9 months ago
Fast Mesh Simplification for Progressive Transmission
Wenlong Dong, Jiankun Li, C. C. Jay Kuo
TCSV
2008
152views more  TCSV 2008»
13 years 4 months ago
Animation Key-Frame Extraction and Simplification Using Deformation Analysis
Three-dimensional animating meshes have been widely used in the computer graphics and video game industries. Reducing the animating mesh complexity is a common way of overcoming th...
Tong-Yee Lee, Chao-Hung Lin, Yu-Shuen Wang, Tai-Gu...
SIGGRAPH
1996
ACM
13 years 8 months ago
Progressive Meshes
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance...
Hugues Hoppe
CGI
2003
IEEE
13 years 9 months ago
An Efficient Mesh Simplification Method with Feature Detection for Unstructured Meshes and Web Graphics
This paper presents an efficient method of mesh simplification for geometric 3D models. The transmission of 3D models on the Internet is an important task. The data size of a 3D m...
Bing-Yu Chen, Tomoyuki Nishita
PG
2000
IEEE
13 years 8 months ago
Progressive Geometry Compression for Meshes
A novel progressive geometry compression scheme is presented in the paper. In this scheme a mesh is represented as a base mesh followed by some groups of vertex split operations us...
Xinguo Liu, Hujun Bao, Qunsheng Peng, Pheng-Ann He...