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GRAPHITE
2006
ACM
14 years 4 days ago
Camera textures
In this paper we introduce a novel real-time rendering technique for camera deformations that can be applied to lens distortions and non-realistic projections. Our technique is ba...
Martin Spindler, Marco Bubke, Tobias Germer, Thoma...
WACV
2008
IEEE
14 years 17 days ago
Distributed Visual Processing for a Home Visual Sensor Network
deliver objects, handle emergency, wherever he/she is inside the home. In addition, the burden of processing We address issues dealing with distributed visual power can be distribu...
Kwangsu Kim, Gérard G. Medioni