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» Fast acoustic computations using graphics processors
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EGH
2003
Springer
13 years 10 months ago
A multigrid solver for boundary value problems using programmable graphics hardware
—We present a method for using programmable graphics hardware to solve a variety of boundary value problems. The time-evolution of such problems is frequently governed by partial...
Nolan Goodnight, Cliff Woolley, Gregory Lewin, Dav...
CGF
2005
136views more  CGF 2005»
13 years 5 months ago
Practical CFD Simulations on Programmable Graphics Hardware using SMAC
The explosive growth in integration technology and the parallel nature of rasterization-based graphics APIs changed the panorama of consumer-level graphics: today, GPUs are cheap,...
Carlos Eduardo Scheidegger, João Luiz Dihl ...
SIGGRAPH
1998
ACM
13 years 9 months ago
Fast Calculation of Soft Shadow Textures Using Convolution
Cyril Soler, François X. Sillion
CGF
2004
175views more  CGF 2004»
13 years 5 months ago
DiFi: Fast 3D Distance Field Computation Using Graphics Hardware
We present an algorithm for fast computation of discretized 3D distance fields using graphics hardware. Given a set of primitives and a distance metric, our algorithm computes the...
Avneesh Sud, Miguel A. Otaduy, Dinesh Manocha