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GRAPHICSINTERFACE
2000
13 years 6 months ago
Fast and Controllable Simulation of the Shattering of Brittle Objects
We present a method for the rapid and controllable simulation of the shattering of brittle objects under impact. An object to be broken is represented as a set of point masses con...
Jeffrey Smith, Andrew P. Witkin, David Baraff
SIGGRAPH
1999
ACM
13 years 9 months ago
Graphical Modeling and Animation of Brittle Fracture
In this paper, we augment existing techniques for simulating flexible objects to include models for crack initiation and propagation in three-dimensional volumes. By analyzing th...
James F. O'Brien, Jessica K. Hodgins
SIGGRAPH
2010
ACM
13 years 9 months ago
Rigid-body fracture sound with precomputed soundbanks
We propose a physically based algorithm for synthesizing sounds synchronized with brittle fracture animations. Motivated by laboratory experiments, we approximate brittle fracture...
Changxi Zheng, Doug L. James
PERCOM
2006
ACM
14 years 4 months ago
Transmission control scheme for fast RFID object identification
There are a variety of approaches to improve the speed at which large RFID tag populations are being identified. In this paper, we present a transmission control strategy for a co...
Christian Floerkemeier
PG
2003
IEEE
13 years 10 months ago
Interactive Simulation of Burning Objects
In this paper we describe a fast and interactive method for simulating and controlling the combustion process together with the decomposition of burning solids. The combustion and...
Zeki Melek, John Keyser