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GRAPHICSINTERFACE
2000
13 years 7 months ago
Fast and Controllable Simulation of the Shattering of Brittle Objects
We present a method for the rapid and controllable simulation of the shattering of brittle objects under impact. An object to be broken is represented as a set of point masses con...
Jeffrey Smith, Andrew P. Witkin, David Baraff
SIGGRAPH
1999
ACM
13 years 10 months ago
Graphical Modeling and Animation of Brittle Fracture
In this paper, we augment existing techniques for simulating flexible objects to include models for crack initiation and propagation in three-dimensional volumes. By analyzing th...
James F. O'Brien, Jessica K. Hodgins
SIGGRAPH
2010
ACM
13 years 10 months ago
Rigid-body fracture sound with precomputed soundbanks
We propose a physically based algorithm for synthesizing sounds synchronized with brittle fracture animations. Motivated by laboratory experiments, we approximate brittle fracture...
Changxi Zheng, Doug L. James
PERCOM
2006
ACM
14 years 5 months ago
Transmission control scheme for fast RFID object identification
There are a variety of approaches to improve the speed at which large RFID tag populations are being identified. In this paper, we present a transmission control strategy for a co...
Christian Floerkemeier
PG
2003
IEEE
13 years 11 months ago
Interactive Simulation of Burning Objects
In this paper we describe a fast and interactive method for simulating and controlling the combustion process together with the decomposition of burning solids. The combustion and...
Zeki Melek, John Keyser