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JCB
2002
108views more  JCB 2002»
13 years 4 months ago
Fast and Accurate Phylogeny Reconstruction Algorithms Based on the Minimum-Evolution Principle
This paper investigates the standard ordinary least-squares version 24 and the balanced version 20 of the minimum evolution principle. For the standard version, we provide a greedy...
Richard Desper, Olivier Gascuel
CVPR
2010
IEEE
14 years 1 months ago
Fast Globally Optimal 2D Human Detection with Loopy Graph Models
This paper presents an algorithm for recovering the globally optimal 2D human figure detection using a loopy graph model. This is computationally challenging because the time comp...
Tai-Peng Tian, Stan Sclaroff
DAC
1999
ACM
13 years 9 months ago
Using Lower Bounds During Dynamic BDD Minimization
Ordered Binary Decision Diagrams BDDs are a data structure for representation and manipulation of Boolean functions often applied in VLSI CAD. The choice of the variable orderin...
Rolf Drechsler, Wolfgang Günther
WADS
2005
Springer
149views Algorithms» more  WADS 2005»
13 years 10 months ago
Balanced Aspect Ratio Trees Revisited
Spatial databases support a variety of geometric queries on point data such as range searches, nearest neighbor searches, etc. Balanced Aspect Ratio (BAR) trees are hierarchical sp...
Amitabh Chaudhary, Michael T. Goodrich
3DIM
2007
IEEE
13 years 11 months ago
Cached k-d tree search for ICP algorithms
The ICP (Iterative Closest Point) algorithm is the de facto standard for geometric alignment of threedimensional models when an initial relative pose estimate is available. The ba...
Andreas Nüchter, Kai Lingemann, Joachim Hertz...