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IPPS
2003
IEEE
13 years 10 months ago
A Divided-Screenwise Hierarchical Compositing for Sort-Last Parallel Volume Rendering
In this work, to render at least 5123 voxel volumes in real-time, we have developed a sort-last parallel volume rendering method for distributed memory multiprocessors. Our sort-l...
Fumihiko Ino, Tomomitsu Sasaki, Akira Takeuchi, Ke...
WSC
1997
13 years 6 months ago
Time-Parallel Generation of Self-Similar ATM Traffic
We present a time–parallel technique for the fast generation of self–similar traffic which is suitable for performance studies of Asynchronous Transfer Mode (ATM) networks. Th...
Ioanis Nikolaidis, C. Anthony Cooper, Kalyan S. Pe...
SAC
2002
ACM
13 years 4 months ago
A multi-agent system architecture for coordination of just-in-time production and distribution
A multi-agent system architecture for coordination of just-in-time production and distribution is presented. The problem to solve is two-fold: first the right amount of resources ...
Paul Davidsson, Fredrik Wernstedt
CLUSTER
2008
IEEE
13 years 6 months ago
Variable-grain and dynamic work generation for Minimal Unique Itemset mining
Abstract--SUDA2 is a recursive search algorithm for Minimal Unique Itemset detection. Such sets of items are formed via combinations of non-obvious attributes enabling individual r...
Paraskevas Yiapanis, David J. Haglin, Anna M. Mann...
RT
2004
Springer
13 years 10 months ago
All-Frequency Precomputed Radiance Transfer for Glossy Objects
We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, “all-frequen...
Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum,...