In this work, to render at least 5123 voxel volumes in real-time, we have developed a sort-last parallel volume rendering method for distributed memory multiprocessors. Our sort-l...
We present a time–parallel technique for the fast generation of self–similar traffic which is suitable for performance studies of Asynchronous Transfer Mode (ATM) networks. Th...
Ioanis Nikolaidis, C. Anthony Cooper, Kalyan S. Pe...
A multi-agent system architecture for coordination of just-in-time production and distribution is presented. The problem to solve is two-fold: first the right amount of resources ...
Abstract--SUDA2 is a recursive search algorithm for Minimal Unique Itemset detection. Such sets of items are formed via combinations of non-obvious attributes enabling individual r...
Paraskevas Yiapanis, David J. Haglin, Anna M. Mann...
We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, “all-frequen...
Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum,...