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TVCG
2008
119views more  TVCG 2008»
13 years 4 months ago
Velocity-Aligned Discrete Oriented Polytopes for Dynamic Collision Detection
Abstract-- We propose an acceleration scheme for dynamic collision detection at interactive rates. We use a tight bounding volume representation that offers fast update rates and t...
Daniel S. Coming, Oliver G. Staadt
CGF
2002
168views more  CGF 2002»
13 years 4 months ago
Fast Continuous Collision Detection between Rigid Bodies
This paper introduces a fast continuous collision detection technique for polyhedral rigid bodies. As opposed to most collision detection techniques, the computation of the first ...
Stephane Redon, Abderrahmane Kheddar, Sabine Coqui...
ICCS
2005
Springer
13 years 10 months ago
An Adaptive Collision Detection and Resolution for Deformable Objects Using Spherical Implicit Surface
A fast collision detection and resolution scheme is one of the key components for interactive simulation of deformable objects. It is particularly challenging to reduce the computa...
Sunhwa Jung, Min Hong, Min-Hyung Choi
VC
2008
190views more  VC 2008»
13 years 4 months ago
Fast collision detection using the A-buffer
This paper presents a novel and fast image-space collision detection algorithm with the A-buffer, where the GPU computes the potentially colliding sets (PCSs), and the CPU performs...
Han-Young Jang, JungHyun Han
COMGEO
2000
ACM
13 years 4 months ago
Fast and accurate collision detection for haptic interaction using a three degree-of-freedom force-feedback device
We present a fast and accurate collision detection algorithm for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, cons...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...