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» Fast compositing for cluster-parallel rendering
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ICASSP
2011
IEEE
12 years 8 months ago
Accurate non-iterative depth layer extraction algorithm for image based rendering
Image based rendering is an attractive alternative for generating novel views compared to model based rendering due to its lower complexity and potential for photo-realistic resul...
James Pearson, Pier Luigi Dragotti, Mike Brookes

Publication
241views
13 years 6 months ago
Fast compositing for cluster-parallel rendering
The image compositing stages in cluster-parallel rendering for gathering and combining partial rendering results into a final display frame are fundamentally limited by node-to-nod...
Maxim Makhinya, Stefan Eilemann, Renato Pajarola
IPPS
2003
IEEE
13 years 9 months ago
A Divided-Screenwise Hierarchical Compositing for Sort-Last Parallel Volume Rendering
In this work, to render at least 5123 voxel volumes in real-time, we have developed a sort-last parallel volume rendering method for distributed memory multiprocessors. Our sort-l...
Fumihiko Ino, Tomomitsu Sasaki, Akira Takeuchi, Ke...
CGF
1999
159views more  CGF 1999»
13 years 4 months ago
Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids
Direct volume rendering based on projective methods works by projecting, in visibility order, the polyhedral cells of a mesh onto the image plane, and incrementally compositing th...
João Comba, James T. Klosowski, Nelson L. M...
CGI
2003
IEEE
13 years 9 months ago
Fast Volumetric Display of Natural Gaseous Phenomena
Mesh simplification algorithms play an important role in computer graphics. In particular, view-dependent simplification methods are utilized widely to reduce the geometric comp...
Stefan Röttger, Thomas Ertl