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IVC
2000
146views more  IVC 2000»
13 years 4 months ago
Fast head modeling for animation
This paper describes an efficient method to make individual faces for animation from several possible inputs. We present a method to reconstruct 3D facial model for animation from...
Won-Sook Lee, Nadia Magnenat-Thalmann
CA
1996
IEEE
13 years 9 months ago
Modeling, Tracking and Interactive Animation of Faces and Heads Using Input from Video
We describe tools that use measurements from video for the extraction of facial modeling and animation parameters, head tracking, and real-time interactive facial animation. These...
Irfan A. Essa, Sumit Basu, Trevor Darrell, Alex Pe...
VLSISP
1998
102views more  VLSISP 1998»
13 years 4 months ago
Animated Talking Head with Personalized 3D Head Model
Jörn Ostermann, Lawrence S. Chen, Thomas S. H...
PAMI
2008
159views more  PAMI 2008»
13 years 4 months ago
Analysis of Head Gesture and Prosody Patterns for Prosody-Driven Head-Gesture Animation
We propose a new two-stage framework for joint analysis of head gesture and speech prosody patterns of a speaker toward automatic realistic synthesis of head gestures from speech p...
Mehmet Emre Sargin, Yücel Yemez, Engin Erzin,...
ICCV
1999
IEEE
14 years 6 months ago
Using Model-Driven Bundle-Adjustment to Model Heads from Raw Video Sequences
We show that we can effectively and automatically fit a complex facial animation model to uncalibrated image sequences. Our approach is based on model-driven bundleadjustment foll...
Pascal Fua