The design phase of any real-time system requires balancing the limited computational resources against the functional requirements and the performance of the application. The opt...
This paper focuses on scheduling different hard real-time applications on a uniprocessor when the earliest deadline first algorithm is used as the local scheduler, and the global ...
In most real-time applications, deadlines are artifices that need to be enforced to meet different performance requirements. For example, in periodic task sets, jitter requiremen...
Hoai Hoang, Giorgio C. Buttazzo, Magnus Jonsson, S...
A real-time object is one whose state may become invalid with the passage of time. A temporal validity interval is associated with the object state, and the real-time object is te...
The Earliest Deadline First (EDF) scheduling algorithm is known to be suboptimal for meeting all deadlines under global scheduling on multiprocessor platforms. However, EDF is an a...