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» Feature Construction for Reinforcement Learning in Hearts
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CG
2006
Springer
13 years 11 months ago
Feature Construction for Reinforcement Learning in Hearts
Temporal difference (TD) learning has been used to learn strong evaluation functions in a variety of two-player games. TD-gammon illustrated how the combination of game tree search...
Nathan R. Sturtevant, Adam M. White
ICML
2006
IEEE
14 years 3 months ago
Automatic basis function construction for approximate dynamic programming and reinforcement learning
We address the problem of automatically constructing basis functions for linear approximation of the value function of a Markov Decision Process (MDP). Our work builds on results ...
Philipp W. Keller, Shie Mannor, Doina Precup
NIPS
2004
13 years 10 months ago
Brain Inspired Reinforcement Learning
Successful application of reinforcement learning algorithms often involves considerable hand-crafting of the necessary non-linear features to reduce the complexity of the value fu...
François Rivest, Yoshua Bengio, John Kalask...
ACII
2007
Springer
14 years 3 months ago
Entertainment Modeling in Physical Play Through Physiology Beyond Heart-Rate
An investigation into capturing the relation of physiology, beyond heart rate recording, to expressed preferences of entertainment in children’s physical gameplay is presented in...
Georgios N. Yannakakis, John Hallam
ICADL
2007
Springer
147views Education» more  ICADL 2007»
14 years 3 months ago
Feature Reinforcement Approach to Poly-lingual Text Categorization
With the rapid emergence and proliferation of Internet and the trend of globalization, a tremendous amount of textual documents written in different languages are electronically ac...
Chih-Ping Wei, Huihua Shi, Christopher C. Yang