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» Feature Preserving Mesh Generation from 3D Point Clouds
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TEDU
2011
243views Education» more  TEDU 2011»
13 years 21 days ago
Sketch Based 3D Character Deformation
Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
Mo Li, Golam Ashraf
ICCV
2007
IEEE
14 years 7 months ago
Efficient Multi-View Reconstruction of Large-Scale Scenes using Interest Points, Delaunay Triangulation and Graph Cuts
We present a novel method to reconstruct the 3D shape of a scene from several calibrated images. Our motivation is that most existing multi-view stereovision approaches require so...
Patrick Labatut, Jean-Philippe Pons, Renaud Kerive...
EUROIMSA
2006
111views Multimedia» more  EUROIMSA 2006»
13 years 7 months ago
Exaggeration of Extremely Detailed 3D Faces
Exaggeration is often used in art and entertainment to capture the interest and attention of an audience. We present an approach to automatically exaggerate the distinctive featur...
Andrew Soon, Won-Sook Lee
3DIM
2007
IEEE
14 years 3 days ago
Surface Reconstruction from Point Clouds by Transforming the Medial Scaffold
We propose an algorithm for surface reconstruction from unorganized points based on a view of the sampling process as a deformation from the original surface. In the course of thi...
Ming-Ching Chang, Frederic F. Leymarie, Benjamin B...
SMA
2003
ACM
169views Solid Modeling» more  SMA 2003»
13 years 11 months ago
Surface reconstruction of freeform objects based on multiresolution volumetric method
3D scanners developed over the past several decades have facilitated the reconstruction of complicated engineering parts. Typically the boundary representation of a part is recons...
Sergei Azernikov, Alex Miropolsky, Anath Fischer