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APGV
2008
ACM
200views Visualization» more  APGV 2008»
13 years 8 months ago
A psychophysical study of fixation behavior in a computer game
Prediction of gaze behavior in gaming environments can be a tremendously useful asset to game designers, enabling them to improve gameplay, selectively increase visual fidelity, a...
Veronica Sundstedt, Efstathios Stavrakis, Michael ...
CORR
2011
Springer
150views Education» more  CORR 2011»
13 years 1 months ago
Total variation regularization for fMRI-based prediction of behaviour
—While medical imaging typically provides massive amounts of data, the extraction of relevant information for predictive diagnosis remains a difficult challenge. Functional MRI ...
Vincent Michel, Alexandre Gramfort, Gaël Varo...
ICRA
2002
IEEE
130views Robotics» more  ICRA 2002»
13 years 11 months ago
Combining Laser Range, Color, and Texture Cues for Autonomous Road Following
We describe results on combining depth information from a laser range-finder and color and texture image cues to segment ill-structured dirt, gravel, and asphalt roads as input t...
Christopher Rasmussen
ICASSP
2011
IEEE
12 years 9 months ago
Multiple kernel nonnegative matrix factorization
Kernel nonnegative matrix factorization (KNMF) is a recent kernel extension of NMF, where matrix factorization is carried out in a reproducing kernel Hilbert space (RKHS) with a f...
Shounan An, Jeong-Min Yun, Seungjin Choi
ICCV
2007
IEEE
14 years 8 months ago
The Joint Manifold Model for Semi-supervised Multi-valued Regression
Many computer vision tasks may be expressed as the problem of learning a mapping between image space and a parameter space. For example, in human body pose estimation, recent rese...
Ramanan Navaratnam, Andrew W. Fitzgibbon, Roberto ...