Sciweavers

67 search results - page 3 / 14
» Feature tracking with skeleton graphs
Sort
View
PG
2002
IEEE
13 years 10 months ago
Combining 2D Feature Tracking and Volume Reconstruction for Online Video-Based Human Motion Capture
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...
ICCV
2007
IEEE
14 years 2 days ago
Real Time Body Pose Tracking in an Immersive Training Environment
Abstract. We describe a visual communication application for a dark, theaterlike interactive virtual simulation training environment. Our system visually estimates and tracks the b...
Chi-Wei Chu, Ramakant Nevatia
ICPR
2000
IEEE
14 years 6 months ago
Piecewise Linear Skeletonization Using Principal Curves
We propose an algorithm to find piecewise linear skeletons of hand-written characters by using principal curves. The development of the method was inspired by the apparent similar...
Adam Krzyzak, Balázs Kégl
TCSV
2008
202views more  TCSV 2008»
13 years 5 months ago
Probabilistic Object Tracking With Dynamic Attributed Relational Feature Graph
Object tracking is one of the fundamental problems in computer vision and has received considerable attention in the past two decades. The success of a tracking algorithm relies on...
Feng Tang, Hai Tao
CAIP
2005
Springer
212views Image Analysis» more  CAIP 2005»
13 years 11 months ago
3D Modeling of Humans with Skeletons from Uncalibrated Wide Baseline Views
In order to achieve precise, accurate and reliable tracking of human movement, a 3D human model that is very similar to the subject is essential. In this paper, we present a new sy...
Chee Kwang Quah, André Gagalowicz, Richard ...