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TOG
2012
193views Communications» more  TOG 2012»
11 years 7 months ago
Feature-adaptive GPU rendering of Catmull-Clark subdivision surfaces
Matthias Nießner, Charles T. Loop, Mark Meye...
EGH
2009
Springer
13 years 2 months ago
Parallel view-dependent tessellation of Catmull-Clark subdivision surfaces
We present a strategy for performing view-adaptive, crack-free tessellation of Catmull-Clark subdivision surfaces entirely on programmable graphics hardware. Our scheme extends th...
Anjul Patney, Mohamed S. Ebeida, John D. Owens
CGI
2006
IEEE
13 years 11 months ago
Near-Optimum Adaptive Tessellation of General Catmull-Clark Subdivision Surfaces
Abstract. A new adaptive tessellation method for general CatmullClark subdivision surfaces is presented. Development of the new method is based on the observation that optimum adap...
Shuhua Lai, Fuhua (Frank) Cheng
IEEECGIV
2009
IEEE
13 years 11 months ago
GPU Supported Patch-Based Tessellation for Dual Subdivision
A novel patch-based tessellation method for a dual subdivision scheme, the Doo-Sabin subdivision, is presented. Patch-based refinement for face-split subdivision schemes such as ...
Fengtao Fan, Fuhua (Frank) Cheng
GRAPHICSINTERFACE
2007
13 years 6 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang