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ISWC
2000
IEEE
13 years 9 months ago
Finding Location Using Omnidirectional Video on a Wearable Computing Platform
In this paper we present a framework for a navigation system in an indoor environment using only omnidirectional video. Within a Bayesian framework we seek the appropriate place a...
Wasinee Rungsarityotin, Thad Starner
CHI
2006
ACM
14 years 5 months ago
Attention funnel: omnidirectional 3D cursor for mobile augmented reality platforms
The attention funnel is a general purpose AR interface technique that interactively guides the attention of a user to any object, person, or place in space. The technique utilizes...
Frank Biocca, Arthur Tang, Charles B. Owen, Fan Xi...
NETGAMES
2006
ACM
13 years 11 months ago
A new approach on wearable game design and its evaluation
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...
ICPR
2000
IEEE
14 years 6 months ago
Detection and Location of People in Video Images Using Adaptive Fusion of Color and Edge Information
A new method of finding people in video images is presented. Detection is based on a novel background modeling and subtraction approach which uses both color and edge information....
Sumer Jabri, Zoran Duric, Harry Wechsler, Azriel R...