Sciweavers

214 search results - page 43 / 43
» Finding Optimal Strategies for Imperfect Information Games
Sort
View
CHI
2008
ACM
14 years 5 months ago
Interlaced QWERTY: accommodating ease of visual search and input flexibility in shape writing
Shape writing is an input technology for touch-screen mobile phones and pen-tablets. To shape write text, the user spells out word patterns by sliding a finger or stylus over a gr...
Shumin Zhai, Per Ola Kristensson
MOBIHOC
2003
ACM
14 years 4 months ago
SHARP: a hybrid adaptive routing protocol for mobile ad hoc networks
A central challenge in ad hoc networks is the design of routing protocols that can adapt their behavior to frequent and rapid changes in the network. The performance of proactive ...
Venugopalan Ramasubramanian, Zygmunt J. Haas, Emin...
IUI
2004
ACM
13 years 10 months ago
An intelligent 3D user interface adapting to user control behaviors
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...
Tsai-Yen Li, Shu-Wei Hsu
CHI
2010
ACM
13 years 8 months ago
Characteristics of pressure-based input for mobile devices
We conducted a series of user studies to understand and clarify the fundamental characteristics of pressure in user interfaces for mobile devices. We seek to provide insight to cl...
Craig Stewart, Michael Rohs, Sven G. Kratz, Georg ...