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CVPR
2011
IEEE
2153views Computer Vision» more  CVPR 2011»
13 years 1 months ago
The Light-Path Less Traveled
This paper extends classical object pose and relative camera motion estimation algorithms for imaging sensors sampling the scene through light-paths. Many algorithms in multi-view...
Srikumar Ramalingam, Sofien Bouaziz, Peter Sturm, ...
CVPR
2010
IEEE
14 years 1 months ago
Linear View Synthesis Using a Dimensionality Gap Light Field Prior
Acquiring and representing the 4D space of rays in the world (the light field) is important for many computer vision and graphics applications. Yet, light field acquisition is c...
Anat Levin, Fredo Durand
PG
1997
IEEE
13 years 10 months ago
Rendering of spherical light fields
A plenoptic function is a parameterized function describing the flow of light in space, and has served as a key idea in building some of the recent image-based rendering systems....
Insung Ihm, Sanghoon Park, Rae Kyoung Lee
TOG
2010
134views more  TOG 2010»
13 years 13 days ago
Unbiased, adaptive stochastic sampling for rendering inhomogeneous participating media
Realistic rendering of participating media is one of the major subjects in computer graphics. Monte Carlo techniques are widely used for realistic rendering because they provide u...
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori ...
PG
2007
IEEE
14 years 1 days ago
Image-Space Caustics and Curvatures
Caustics are important visual phenomena, as well as challenging global illumination effects in computer graphics. Physically caustics can be interpreted from one of two perspectiv...
Xuan Yu, Feng Li, Jingyi Yu