In this paper we describe methods to efficiently visualize multiple intersecting volumetric objects. We introduce the concept of V-Objects. V-Objects repbstract properties of an o...
Volume rendering of multiple intersecting volumetric objects is a difficult visualization task, especially if different rendering styles need to be applied to the components, in o...
Abstract. We explore the implications of reversing the process of shadow computation for real-time applications that model complex reflectance and lighting (such as that specified ...
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Conventional stereoscopic video content production requires use of dedicated stereo camera rigs which is both costly and lacking video editing flexibility. In this paper, we propo...
Jean-Yves Guillemaut, Muhammad Sarim, Adrian Hilto...