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EUROPAR
2004
Springer
13 years 10 months ago
FlowVR: A Middleware for Large Scale Virtual Reality Applications
This paper introduces FlowVR, a middleware dedicated to virtual reality applications distributed on clusters or grid environments. FlowVR supports coupling of heterogeneous paralle...
Jérémie Allard, Valérie Goura...
PRESENCE
2010
76views more  PRESENCE 2010»
12 years 11 months ago
Modularity for Large Virtual Reality Applications
This paper focuses on the design of high performance VR applications. These applications usually involve various I/O devices and complex simulations. A parallel architecture or gri...
Jérémie Allard, Jean-Denis Lesage, B...
VRST
1997
ACM
13 years 8 months ago
Modeling and rendering of outdoor scenes for distributed virtual environments
Abstract. We present an approach for modeling and realtime rendering of outdoor scenes, for use in virtual reality applications such as flight simulators and multi-user virtual env...
Dieter Schmalstieg, Michael Gervautz
VR
2008
IEEE
113views Virtual Reality» more  VR 2008»
13 years 11 months ago
Mobile Group Dynamics in Large-Scale Collaborative Virtual Environments
We have developed techniques called Mobile Group Dynamics (MGDs), which help groups of people to work together while they travel around large-scale virtual environments. MGDs expl...
Trevor J. Dodds, Roy A. Ruddle
DBKDA
2010
IEEE
127views Database» more  DBKDA 2010»
13 years 3 months ago
Failure-Tolerant Transaction Routing at Large Scale
—Emerging Web2.0 applications such as virtual worlds or social networking websites strongly differ from usual OLTP applications. First, the transactions are encapsulated in an AP...
Idrissa Sarr, Hubert Naacke, Stéphane Gan&c...