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» Fluid Simulation with Articulated Bodies
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CA
1998
IEEE
13 years 10 months ago
Efficient Network Transmission of Virtual Human Bodies
Integrating virtual human's animation in networked virtual environments (NVEs) has the potential to create severe network load issues. In NVEs, users are represented by their...
Tolga K. Capin, Maja Jovovic, Joaquim Esmerado, Am...
JVCA
2007
128views more  JVCA 2007»
13 years 5 months ago
Impulse-based dynamic simulation in linear time
This paper describes an impulse-based dynamic simulation method for articulated bodies which has a linear time complexity. Existing linear-time methods are either based on a reduc...
Jan Bender
IROS
2009
IEEE
142views Robotics» more  IROS 2009»
14 years 13 days ago
Haptic feedback for molecular simulation
— In this paper, a new tool dedicated to the analysis and the conception of molecules is presented. It is composed of an adaptive simulation software and a haptic device used to ...
Aude Bolopion, Barthelemy Cagneau, Stephane Redon,...
ICCV
1999
IEEE
14 years 7 months ago
Rigid and Articulated Motion Seen with an Uncalibrated Stereo Rig
This paper establishes a link between uncalibrated stereo vision and the motion of rigid and articulated bodies. The variation in the projective reconstruction of a dynamic scene ...
Andreas Ruf, Radu Horaud
ICCV
2005
IEEE
13 years 11 months ago
Bayesian Body Localization Using Mixture of Nonlinear Shape Models
We present a 2D model-based approach to localizing human body in images viewed from arbitrary and unknown angles. The central component is a statistical shape representation of th...
Jiayong Zhang, Robert T. Collins, Yanxi Liu