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CIE
2010
Springer
13 years 9 months ago
Focusing in Asynchronous Games
Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as ...
Samuel Mimram
ACRI
2004
Springer
13 years 9 months ago
Perturbing the Topology of the Game of Life Increases Its Robustness to Asynchrony
An experimental analysis of the asynchronous version of the “Game of Life” is performed to estimate how topology perturbations modify its evolution. We focus on the study of a ...
Nazim Fatès, Michel Morvan
ENTCS
2010
113views more  ENTCS 2010»
13 years 4 months ago
Geometry of Synthesis II: From Games to Delay-Insensitive Circuits
This paper extends previous work on the compilation of higher-order imperative languages into digital circuits [4]. We introduce concurrency, an essential feature in the context o...
Dan R. Ghica, Alex Smith
CHI
2009
ACM
14 years 4 months ago
Asynchronous gameplay in pervasive multiplayer mobile games
Hannamari Saarenp?? University of Tampere Kanslerinrinne 1 33014 Tampereen Yliopisto, Finland hannamari.saarenpaa@uta.fi Hannu Korhonen Nokia Research P.O. Box 1000 00045 Nokia Gro...
Hannamari Saarenpää, Hannu Korhonen, Jan...
GECCO
2003
Springer
115views Optimization» more  GECCO 2003»
13 years 9 months ago
Focusing versus Intransitivity
Abstract. Recently, a minimal domain dubbed the numbers game has been proposed to illustrate well-known issues in co-evolutionary dynamics. The domain
Anthony Bucci, Jordan B. Pollack