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CACM
2011
81views more  CACM 2011»
13 years 10 days ago
Following the crowd
Samuel Greengard
WSC
2008
13 years 7 months ago
Introducing age-based parameters into simulations of crowd dymanics
Very few crowds consist of individuals who are exactly the same. Defining variables, such as age, and how they affect an individual's movement, could increase realism in simu...
D. J. Kaup, Thomas L. Clarke, Rex Oleson, Linda C....
JVCA
2007
125views more  JVCA 2007»
13 years 5 months ago
Crowd motion capture
In this paper a new and original technique to animate a crowd of human beings is presented. Following the success of data-driven animation models (such as motion capture) in the c...
Nicolas Courty, Thomas Corpetti
ICIP
2009
IEEE
14 years 6 months ago
Detecting Contextual Anomalies Of Crowd Motion In Surveillance Video
Many works have been proposed on detecting individual anomalies in crowd scenes, i.e., human behaviors anomalous with respect to the rest of the behaviors. In this paper, we intro...
AIIDE
2006
13 years 6 months ago
Believable and Reactive Crowds in Next Generation Games
The creation of life-like believable characters is emerging as the central focus of next-generation game development and is viewed as critical to obtaining true mass-market appeal...
Paul Kruszewski